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[OFFWF25 - Discount] World Forge Beta #2 - Unreal Engine 5.3 - 5.5 Nanite AutoMaterial + Nanite Foliage

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[OFFWF25 - Discount] World Forge Beta #2 - Unreal Engine 5.3 - 5.5 Nanite AutoMaterial + Nanite Foliage

BETA 25% OFF Discount - OFFWF25

World Forge - AutoMaterial Solution for Nanite Displacement and Foliage

💢 Gameplay Walkaround

💢 World Forge Overview (Beta 1)

Supports Unreal Engine 5.3 / 5.4 / 5.5

World Forge is a revolutionary auto-material landscape system for Unreal Engine that transforms environment creation through the power of Nanite displacement. Create breathtaking, high-fidelity landscapes without manual mesh placement, saving countless hours of scene assembly while achieving professional results.

Key Features:

  • Advanced Auto-Material System: Seamlessly blend multiple terrain layers with high-resolution displacement, all controlled through an extensive yet intuitive parameter list
  • Dynamic Foliage System: Implement realistic vegetation with advanced wind simulation and seasonal variations, including snow accumulation effects
  • Global Wind Control: Fine-tune your entire environment's movement through a streamlined blueprint controller
  • Intelligent Mesh Blending: Achieve perfect Runtime Virtual Texturing (RVT) transitions between meshes and landscapes
  • Optimized Performance: Built with efficiency in mind, utilizing Nanite technology for optimal rendering without sacrificing visual quality

Whether crafting vast wilderness scenes or intricate environmental details, World Forge provides the tools needed to bring your landscapes to life with unprecedented control and visual fidelity. The system scales from small scenes to expansive open worlds while maintaining consistent quality and performance.

The comprehensive parameter system allows for deep customization without requiring extensive material editing knowledge, making it accessible for both beginners and advanced users looking to create stunning environments quickly and efficiently

The system also comes with my Atmos Forge Project which is a fully customizable, dynamic Weather system that will keep getting updated.

🔧 Free support: DISCORD

🔗 MORE INFORMATION: ADDITIONAL CONTENT

[What's new?]

Update Beta#2

Release

Release Notes

​Launch of Beta#2

£
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Fully dynamic Nanite Displacement Shader for Unreal Engine 5.3+

Dynamic Nanite displaced Landscape Automaterial
Snow Layer for Landscape and Static Meshes
RVT High Resolution environment Blending
High Resolution Nanite Foliage
Highly Realistic Water Shader Material
Landscape Puddle System
Landscape Lava Rivers
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